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SCOTTISH VIDEO GAME DEVELOPER AND ARTIST

BASED IN GLASGOW.

Shelby Smith is a multi-disciplinary artist creating immersive video games with a focus on thoughtful and unconventional narratives and aesthetics. Her specialised interests include visual and aesthetical development, spatial cinematography and immersive audio/visual design for the moving image.

As well as this, Shelby's hobbies include her love for music, pop culture and traditional art practice, including illustration, printmaking and graphic design.

Shelby has completed her final year of undergraduate study at the School of Simulation and Visualisation within the Glasgow School of Art, and graduated in 2022.

Currently, Shelby is working on unannounced titles.

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Shelby, blissfully carrying a book about arcade game typography in Amsterdam

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February 2nd, 2023

Arcadia Night 2023, Discovery Point Dundee

Featured Projects:

HEAVY, Part I & II

June 1st - June 19th, 2022

Degree Show 2022, Glasgow School of Art

Featured Projects:

A Journey Through Love and Time

Am I Pretty? (Digital Show Only)

Act in Time! (Digital Show Only)

May 23rd, 2019

Southside Games Festival 2019

Featured Projects:

Cyberscope

May 17th, 2019

Interim Degree Show 2019, Glasgow School of Art

Featured Projects:

Turn On The Bright Lights

June 12th - June 16th, 2018

End of Year Show 2019, North East Scotland College

Featured Projects:

Collection #1

Collection #2

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February 2nd, 2023

Arcadia Night 2023, Discovery Point Dundee

Featured Talk:

Is James looking at the camera?

October 6th, 2022

Mixed Reality Scotland

Featured Talk:

Narrative & Visual Development for Immersive Applications

July 7th, 2022

Glasgow Games Talks

Featured Talk:

Video Games as Fine Art: Games in Exhibition Context

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